Trover Saves the Universe - Glorkon's Lair

Tiling textures, could be blended via vertex paint.

Tiling textures, could be blended via vertex paint.

Here is an array of assets I created for Glorkon's Lair in Trover Saves The Universe. I was responsible for initial layout/block-in, modeling, texturing and partial lighting of this level. All assets are my work except the purple tentacles, the "crystal baby", the shield particles, and the eye holes on the far cave wall.

Date
December 1, 2020