Hello! I'm a Senior 3D character artist with a strong passion for making cool stuff. I am mainly specialized in sculpting, modelling and texturing of environment, characters, creatures, and hard surfaces for the video game industry.
Skills
Character Modeling3D ModelingEnvironment ArtProp ModelingTexturingProp DesignCharacter DesignWeapon ModelingPBR TexturingWeapon SkinsCosmetics
Software proficiency
3ds Max
ZBrush
Unreal Engine
Substance 3D Painter
Fusion 360
Plasticity
Photoshop
3DCoat
Marmoset Toolbag
Marvelous Designer
Substance 3D Designer
V-Ray
Corona Renderer
Ornatrix
Productions
Video Game
World of Warcraft: Dragonflight
Year
2022
Role
Artist
Company
Blizzard Entertainment
Video Game
Valorant
Year
2020
Role
Hard Surface Artist
Company
Riot (in partnership with Proletariat)
Video Game
High on Life
Year
2022
Role
Character Artist
Company
Squanch Games
Video Game
Trover Saves The Universe
Year
2019
Role
Character Artist
Company
Squanch Games
Experience
Senior Artist at Blizzard Entertainment
July 2022 - November 2023
Hard Surface Artist at Riot (in partnership with Proletariat)